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JoSilver
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Joshua E Silver @JoSilver

Age 32, Male

Game Dev

Brooklyn College

Joined on 9/21/07

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Happy Holidays.

Posted by JoSilver - December 27th, 2021


As always I'll be making a News Post every Two weeks here on Newgrounds. So be sure to check in for all the latest on you're truly.


HAPPY HOLIDAYS EVERYONE!



Not much news about anything this week but I do want to talk about my plans for the new year.


Project Honey


Lately Project Honey has been on the backburner for a while now. I'm not yet fully ready to take it off the backburner for good just yet for a number of reasons. The biggest one being I'm not yet ready to dive head first in to production of a game, Still need time to recover from the semester.But I've been looking into a number of things. One of the main things I been working on is rethinking and reworking Rigging skinning and anotomy of the characters.


One design goal of Project Honey was really making use of assets I already mostly had lying around. I told myself I would vastly rework anything, it would make production of the game faster... and It would have if I did that. So lately I've been rethinking a few things about various bits of the characters, sadly I don't have anything to show right now, nothing complete, but when the ball get rolling again your gonna see an number of improvements.


I hope that Project Honey will release next year. I don't see why I won't be able to but life gets in the way of a lot of things. Fortunately it's getting a bit out of the way for me now.


Remasters/Remakes?


One thing I've been considering is remastering some of my older work Not full on remakes but moving them to a format that is currently supported. As much as I would love to work on flash project from now till the end of time flash isn't really viable anymore as a target platform... at least not currently. (The Ruffle team is truly doing gods work)

I've been looking in to a way that I could possibly port my older games (Those that I still have the source files for) to a different framework or game engine. OpenFL is the obvious choice but I haven't really looked to deep into using it.


Some of my older work would need to be completely remade and I'm even considering remaking some stuff, no concrete plans yet just something of been thinking about.


New Game?


I am hoping to make something much smaller than project honey, just to tide you guys over soon, Nothing big and fancy... But I always say that... Either way I want this to be something small and to be just a morsel of whats to come in Project Honey. Largely my character work that I was discussing early is going in to this project, Honestly this one, If I could work on it none stop like I work back in the Plague days. I could probally finish it in a two - three weeks tops. I want to work on it as sort of a side project, use things I learn from that game and take that knowledge back to project honey.


Sadly that's all I have for you this week, Honeslty I not really sure if this post is late or not, the past couple of weeks has been exhausting and I'm so happy to get a few days off for the holidays.


See ya soon!


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