Happy New Years, EVERYONE!
As always I'm posting update on what you can expect and what I'm currently up to, every two weeks here on Newgrounds. Be sure to check in to find out what's what.
So I hope everyone had a nice little holidays, Lord knows we all need a little break from life every now and again, much more so in these times. Over the Holiday I decided on what the next big project from me will be, besides Tales of Luka (ToL), ToL is a long term project of mine I intend for it to be A thing I'll be doing for a few years now at this rate and with that said, I decided I need something Now, Something big but something totally Deliverable, And I'm giving myself a Month to prototype it and Hopefully release it as quickly as is possible soon after (Hopefully less than a few months).
So far development is going smoothly apart from a few Unreal 4 related hiccups (Of which there are numerous with Unreal) But nothing I can't power through. Unreal Engine 4 is easily my favorite Tool for making games these days. It's endlessly flexible in the right hands and certainly in mine. If you guys haven't played it this game here that I made for a game jam was basically me Bullying Unreal in to doing what I wanted it to do, whether or not it likes it or not.
It's still very early days and I'm in the figuring out how all of it is going to work prototyping phase. I'm not sure if my Idea will truly translate well in to a game that's even worth playing. Figuring out how any of that is going to work is the real struggle I face before me, Not how it's going to happen in the first place. Which is largely the main issue I currently face with ToL.
With all that said, I'm pretty confident in my next post I'll have more to show.
And with that, that's all the News I have to share this week.
See y'all again soon
It's Hip to FUCK bees!