Happy Madness Day! Yeah, all the art is really top-notch dude! Do you have any plans to use the stills in something? I keep hearing Flash can render UDK and UE3 stuff no problem...
Thanks, I appreciate the complement, I worked my butt off on them.
Actually yes some of these will be used, for instance the magazine cover, I want to have magazines scattered about in the level I am making for Viscera Clean-up Detail and that will be one of them. As far as UDK/UE3 is concerned I have no plans of doing anything will them, exporting to SWF is only available to full licensees, I don't have nearly enough money to license UE3. However I have been working heavily in UE4 and the I would like to try and make something for HTLM 5 in it.
I have no concrete plans for anything now but I've been experimenting with and learning UE4 for a while now. I'm trying to put togather something small but It may not turn out to be something that even gets released, think of it like more of a proof of concept project then anything else. On top of that it would be an excuse for me to do more C++ programming something I've not had much experience with.
VicariousE
Happy Madness Day! Yeah, all the art is really top-notch dude! Do you have any plans to use the stills in something? I keep hearing Flash can render UDK and UE3 stuff no problem...
JoSilver (Updated )
Thanks, I appreciate the complement, I worked my butt off on them.
Actually yes some of these will be used, for instance the magazine cover, I want to have magazines scattered about in the level I am making for Viscera Clean-up Detail and that will be one of them. As far as UDK/UE3 is concerned I have no plans of doing anything will them, exporting to SWF is only available to full licensees, I don't have nearly enough money to license UE3. However I have been working heavily in UE4 and the I would like to try and make something for HTLM 5 in it.
I have no concrete plans for anything now but I've been experimenting with and learning UE4 for a while now. I'm trying to put togather something small but It may not turn out to be something that even gets released, think of it like more of a proof of concept project then anything else. On top of that it would be an excuse for me to do more C++ programming something I've not had much experience with.